Hello everyone, i know i haven't been writing recently. I have been extremely busy with work.
I will be writing more frequently now. Be expecting a new blog every Tuesday. If you haven't done it already, go check out my Pinterest page, the link will be down at the bottom of this blog. Remember that the amount of time you put in will be reflected on your work. Work hard and move forward.
Thank you.
http://www.pinterest.com/joseramirezadam/
SolidWork
Tips and Tricks to help you succeed!
Monday, October 7, 2013
Tuesday, June 11, 2013
The Revolve Command.
The revolve command.
Today I will be talking about the revolve command. The
revolve command comes in handy when you want to creative spheres. I will give
you step by step instructions on how you can use this command. If you are new
to this feature don’t worry. By following these steps you will get familiar
with it.
A with any other drawings you first have to use a plane to
draw on. The planes are located on your left side of the screen in your
property manager. When you first begin you can either right click on a plane
and create a sketch or you can go to the sketch tab and create a sketch, then
you can choose the plane you want to use.
After you create a sketch on a plane you will create a
centerline that will be using to revolve or sketch. The purpose of the centerline is so that when
you use the revolve command you will need some sort of revolving axis. Now that
we have made or line it is time to make a 3 point arc.
Lets create a 3 point arc. Once you click the arc command
you will click either end of your line and drag it to the other end of the
line. Do not finish the command yet. Since you already clicked the two ends now
you have to draw out the arc. Depending on how much you drag it out will
determine how your sphere will look. If
you move it slowly you will see that it will make a perfect half circle. Once
it looks like that finish the command.
It is now time to use the revolve command! Click the revolve
command. In the property manager below the “Axis of Revolution” there is a blue
lighting inside the bar. What you have to do is click the axis that you will be
revolving against. Click the line you draw in the beginning. If you did it
right you will have a profile of what it will look like. Under direction 1 make
sure it is to 360 degrees. Click the green check mark, you have used the
revolve command. Keep practicing with this command.
Perhaps try to draw
strange object to see what you can come up with. If you put the time into it
you will be able to do this very easily. Knowing this command will help you out
a lot in the future. The amount of time you put in will be reflected on your
work. Work hard and move forward.
Follow me on twitter @joseramirezadam
Thursday, June 6, 2013
The Extrude Command.
Today I will briefly go over the command called Extrude
Boss/Base. I will be telling you the function of it and how can it help you
improve your skills.
The first command that you see on the left and side is the
Extrude Boss/Base. The main function of this command is to make your 2d sketch
into a 3d part. Depending on how big you want to make your part, you can input
to any size you like. On the Property Manager you will see several different options
you can do to get your part as you like it.
On the Property Manager under the from panel there is a drop
down menu you can use. There are four different modes you can use to get the
best result for your part. If you click on the drop down menu list you will
find Sketch Plane, Surface/Face/Plane, Vertex, and Offset.
Sketch Plane is the default setting you have. It is the
first one because the most command acting people take when they first extrude
their 2d sketch is just to do a simple extrude to get started. If you look
further down on the property manager you will see the next panel which is the Direction
1 panel.
If you see that features on that panel you will notice there
is an arrow you can click. That is strictly for the purpose of changing the
direction of your extruded part. In the drop down panel you will see another
menu that has more commands you can do. Each one of them has its own purpose.
As you get more into depth with you will have the purpose of using those
commands. Below that panel is the distance menu. What you do there is you can
add or decrease the value either by inputting the number or also by using the
arrows provided to use.
One of my personal favorite features to use is the Draft On/off
command. The purpose of this is to extrude your part as an angle. It is very useful
when you want to get an out of the ordinary look to your part. To activate this
part you click on the icon picture, it is directly below the Direction option.
Once it is activated you are able to change the angle that you want. To draft outwards
you simply click on the draft outwards box.
In the Direction 2 panel it is optional if you want to use
it. It is a very great feature that saves you time if you know how it’s used.
To activate it you click on the Direction 2 box on the name of the panel. That
is the only way too active it. The very function for this feature is to extrude
the opposite way, hint that’s why it is called direction to. It automatically chooses
the opposite direction you have chosen in the beginning.
The Thin Feature panel is also a very helpful tool that is
given to us. It Is similar to another command called Extrude Cut. It is really helpful
if you know how to use it well. It does help you save time. As you become a
more avid user of SolidWorks you will understand the purpose of it a bit
better. Select Contours is another useful command. You need to know the program
a bit better to really understand why it’s used for.
After you finish the command you will have a solid part that you can continue of off. Keep working hard and move forward. The amount of time you put in will be reflected on your work. Thank you.
Please follow me on twitter @joseramirezadam
Tuesday, June 4, 2013
Do the research!
Do the research!
If you don’t know what you are going to draw do not even
bother in trying. They key to a good drawing is doing he research before you
begin to actually draw. That way when you turn it in it will not get all marked
up.
From past experience I was excited in drawing when I first
began. I used to think the faster I did it the better. That’s only partially
true. You do have to be quick but do not sacrifice your performance for your
speed. Once you turn in that drawing you will get it back covered in red ink
and you will not understand why. The reason when it was marked up was because
you didn't do the research in the product and you were speeding through it.
Make sure you take the time in looking up what you have to
draw. This will help you in the long run too. There will be times where you
will have to draw something like it in the future and if you did your research you
will be able to get it done the right way the first time. Take the time to do
it right the first time and you will be content with yourself for planning
ahead
Lazy people end up working twice as hard. A smart person
does their work the smart way. That means they will take the time at looking up
the product they have to do. This will only benefit you. If you continue doing
this practice you will start working smart and not hard.
This also goes for knowing how you will tackle the drawing. How
will I start? Where do I begin? Those are the most asked question you ask
yourself when you first begin. If you have an idea on how you will start
working on it you will be able to manage the situation. If you did your
research you might have noticed that the part might be broken down into smaller
parts or that the part you’re trying to draw is fairly easy. If you plan ahead you will thank yourself
later.
As a young mechanical and architectural draftsman I was
ready to get into the industry. I had to learn the hard way. At first all I wanted
to do is get a drawing to sketch but I will always get it returned back with
lots of mark ups. Where am I going wrong? I would ask myself. The thing was
that I was not doing the research.
Today that’s the first thing I do. Preparing for what is to
come is the way I handle my drawing.
Planning out ahead of time so I won’t be
struggling once I start. Doing the research before starting will help you a lot
more.
Fundamentals of SolidWorks.
If you are starting new new on SolidWorks. I would suggest you
learn the fundamentals of it. By that I mean understanding the purpose of each command so you have an
idea in what you can use them for. Once you learn this you will be ready to take
any task. It might take time to lean everything but that’s what makes this
program great, there is always something new that you can learn.
Once you first start to bet in depth with this program you
will see that everything you learn in the beginning was only for your benefit.
SolidWorks is very user friendly so everything you try to do will go smoothly.
Te begin drawing first try having something in mind before you begin. Being
prepared is the key to having a better experience using this software. Knowing what
you want to do will help you so much more than just trying to create something
on the fly.
Don’t try to catch up to anyone else. There is no
competition other than yourself. Learn everything steady and you will gt things
done. A good way of learning the command
will is by doing the SolidWorks tutorials that SolidWorks give you. That’s a
great way to learn them and that’s how I would recommend you to learn hem if
you are new to SolidWorks.
Is blog is to inform you that you should learn the functions
of the tabs so you can go on further on. You need to learn on to crawl before
you start to walk in other words. The amount of time you put in your work will
reflect on your work.
Thursday, May 30, 2013
SolidWorks
In this blog I will talking about the advantages in SolidWorks and I will also talk about my struggles using it. I will be giving tips and tricks to help you succeed. Be expecting more blogs from me.
Please follow me on twitter @joseramirezadam
and also please share my blogs.
Thank You!!
Please follow me on twitter @joseramirezadam
and also please share my blogs.
Thank You!!
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